Model Makers, Wood Construct full-size and scale wooden precision models of products. Includes wood jig builders and loft workers.
Model Makers, Wood is Also Know as
In different settings, Model Makers, Wood is titled as
- Craftsman
- Model Builder
- Model Maker
- Product Development Carpenter
- Sample Builder
- Sample Maker
- Sample Worker
Education and Training of Model Makers, Wood
Model Makers, Wood is categorized in Job Zone Three: Medium Preparation Needed
Experience Required for Model Makers, Wood
Previous work-related skill, knowledge, or experience is required for these occupations. For example, an electrician must have completed three or four years of apprenticeship or several years of vocational training, and often must have passed a licensing exam, in order to perform the job.
Education Required for Model Makers, Wood
Most occupations in this zone require training in vocational schools, related on-the-job experience, or an associate's degree.
Degrees Related to Model Makers, Wood
- Bachelor in Cabinetmaking and Millwork
- Associate Degree Courses in Cabinetmaking and Millwork
- Masters Degree Courses in Cabinetmaking and Millwork
- Bachelor in Wooden Boatbuilding Technology/Technician
- Associate Degree Courses in Wooden Boatbuilding Technology/Technician
- Masters Degree Courses in Wooden Boatbuilding Technology/Technician
Training Required for Model Makers, Wood
Employees in these occupations usually need one or two years of training involving both on-the-job experience and informal training with experienced workers. A recognized apprenticeship program may be associated with these occupations.
Related Ocuupations
Some Ocuupations related to Model Makers, Wood in different industries are
- Cabinetmakers and Bench Carpenters
- Model Makers, Metal and Plastic
- Patternmakers, Wood
- Layout Workers, Metal and Plastic
- Woodworking Machine Setters, Operators, and Tenders, Except Sawing
- Structural Metal Fabricators and Fitters
- Patternmakers, Metal and Plastic
- Carpenters
- Stone Cutters and Carvers, Manufacturing
- Aircraft Structure, Surfaces, Rigging, and Systems Assemblers
- Tool and Die Makers
- Molders, Shapers, and Casters, Except Metal and Plastic
- Furniture Finishers
- Engine and Other Machine Assemblers
- Machinists
- Sheet Metal Workers
- Grinding and Polishing Workers, Hand
- Fabric and Apparel Patternmakers
- Boilermakers
- Grinding, Lapping, Polishing, and Buffing Machine Tool Setters, Operators, and Tenders, Metal and Plastic
What Do Model Makers, Wood do?
- Verify dimensions and contours of models during hand-forming processes, using templates and measuring devices.
- Read blueprints, drawings, or written specifications, and consult with designers to determine sizes and shapes of patterns and required machine setups.
- Set up, operate, and adjust a variety of woodworking machines such as bandsaws and planers to cut and shape sections, parts, and patterns, according to specifications.
- Fit, fasten, and assemble wood parts together to form patterns, models, or sections, using glue, nails, dowels, bolts, screws, and other fasteners.
- Trim, smooth, and shape surfaces, and plane, shave, file, scrape, and sand models to attain specified shapes, using hand tools.
- Select wooden stock, determine layouts, and mark layouts of parts on stock, using precision equipment such as scribers, squares, and protractors.
- Construct wooden models, patterns, templates, full scale mock-ups, and molds for parts of products and production tools.
- Mark identifying information on patterns, parts, and templates to indicate assembly methods and details.
- Plan, lay out, and draw outlines of units, sectional patterns, or full-scale mock-ups of products.
- Fabricate work aids such as scrapers or templates.
- Maintain pattern records for reference.
- Build jigs that can be used as guides for assembling oversized or special types of box shooks.
- Issue patterns to designated machine operators.
- Finish patterns or models with protective or decorative coatings such as shellac, lacquer, or wax.
Qualities of Good Model Makers, Wood
- Arm-Hand Steadiness: The ability to keep your hand and arm steady while moving your arm or while holding your arm and hand in one position.
- Finger Dexterity: The ability to make precisely coordinated movements of the fingers of one or both hands to grasp, manipulate, or assemble very small objects.
- Near Vision: The ability to see details at close range (within a few feet of the observer).
- Problem Sensitivity: The ability to tell when something is wrong or is likely to go wrong. It does not involve solving the problem, only recognizing that there is a problem.
- Control Precision: The ability to quickly and repeatedly adjust the controls of a machine or a vehicle to exact positions.
- Oral Comprehension: The ability to listen to and understand information and ideas presented through spoken words and sentences.
- Information Ordering: The ability to arrange things or actions in a certain order or pattern according to a specific rule or set of rules (e.g., patterns of numbers, letters, words, pictures, mathematical operations).
- Visualization: The ability to imagine how something will look after it is moved around or when its parts are moved or rearranged.
- Selective Attention: The ability to concentrate on a task over a period of time without being distracted.
- Deductive Reasoning: The ability to apply general rules to specific problems to produce answers that make sense.
- Oral Expression: The ability to communicate information and ideas in speaking so others will understand.
- Written Comprehension: The ability to read and understand information and ideas presented in writing.
- Inductive Reasoning: The ability to combine pieces of information to form general rules or conclusions (includes finding a relationship among seemingly unrelated events).
- Manual Dexterity: The ability to quickly move your hand, your hand together with your arm, or your two hands to grasp, manipulate, or assemble objects.
- Speech Recognition: The ability to identify and understand the speech of another person.
- Speech Clarity: The ability to speak clearly so others can understand you.
- Reaction Time: The ability to quickly respond (with the hand, finger, or foot) to a signal (sound, light, picture) when it appears.
- Multilimb Coordination: The ability to coordinate two or more limbs (for example, two arms, two legs, or one leg and one arm) while sitting, standing, or lying down. It does not involve performing the activities while the whole body is in motion.
- Perceptual Speed: The ability to quickly and accurately compare similarities and differences among sets of letters, numbers, objects, pictures, or patterns. The things to be compared may be presented at the same time or one after the other. This ability also includes comparing a presented object with a remembered object.
- Originality: The ability to come up with unusual or clever ideas about a given topic or situation, or to develop creative ways to solve a problem.
- Flexibility of Closure: The ability to identify or detect a known pattern (a figure, object, word, or sound) that is hidden in other distracting material.
- Category Flexibility: The ability to generate or use different sets of rules for combining or grouping things in different ways.
- Written Expression: The ability to communicate information and ideas in writing so others will understand.
- Trunk Strength: The ability to use your abdominal and lower back muscles to support part of the body repeatedly or continuously over time without "giving out" or fatiguing.
- Time Sharing: The ability to shift back and forth between two or more activities or sources of information (such as speech, sounds, touch, or other sources).
- Auditory Attention: The ability to focus on a single source of sound in the presence of other distracting sounds.
- Hearing Sensitivity: The ability to detect or tell the differences between sounds that vary in pitch and loudness.
- Far Vision: The ability to see details at a distance.
- Number Facility: The ability to add, subtract, multiply, or divide quickly and correctly.
- Mathematical Reasoning: The ability to choose the right mathematical methods or formulas to solve a problem.
- Fluency of Ideas: The ability to come up with a number of ideas about a topic (the number of ideas is important, not their quality, correctness, or creativity).
- Static Strength: The ability to exert maximum muscle force to lift, push, pull, or carry objects.
- Extent Flexibility: The ability to bend, stretch, twist, or reach with your body, arms, and/or legs.
- Wrist-Finger Speed: The ability to make fast, simple, repeated movements of the fingers, hands, and wrists.
- Depth Perception: The ability to judge which of several objects is closer or farther away from you, or to judge the distance between you and an object.
- Visual Color Discrimination: The ability to match or detect differences between colors, including shades of color and brightness.
- Gross Body Coordination: The ability to coordinate the movement of your arms, legs, and torso together when the whole body is in motion.
- Rate Control: The ability to time your movements or the movement of a piece of equipment in anticipation of changes in the speed and/or direction of a moving object or scene.
- Gross Body Equilibrium: The ability to keep or regain your body balance or stay upright when in an unstable position.
- Dynamic Strength: The ability to exert muscle force repeatedly or continuously over time. This involves muscular endurance and resistance to muscle fatigue.
- Response Orientation: The ability to choose quickly between two or more movements in response to two or more different signals (lights, sounds, pictures). It includes the speed with which the correct response is started with the hand, foot, or other body part.
- Stamina: The ability to exert yourself physically over long periods of time without getting winded or out of breath.
- Speed of Closure: The ability to quickly make sense of, combine, and organize information into meaningful patterns.
- Memorization: The ability to remember information such as words, numbers, pictures, and procedures.
- Speed of Limb Movement: The ability to quickly move the arms and legs.
- Spatial Orientation: The ability to know your location in relation to the environment or to know where other objects are in relation to you.
- Night Vision: The ability to see under low-light conditions.
- Peripheral Vision: The ability to see objects or movement of objects to one's side when the eyes are looking ahead.
- Glare Sensitivity: The ability to see objects in the presence of a glare or bright lighting.
- Sound Localization: The ability to tell the direction from which a sound originated.
- Dynamic Flexibility: The ability to quickly and repeatedly bend, stretch, twist, or reach out with your body, arms, and/or legs.
- Explosive Strength: The ability to use short bursts of muscle force to propel oneself (as in jumping or sprinting), or to throw an object.
Tools Used by Model Makers, Wood
- Adjustable hand reamers
- Bandsaws
- Belt sanders
- Bench circular saws
- Benchtop disk sanders
- Benchtop drill presses
- Carving knives
- Cleaning brushes
- Computer numerically controlled CNC lathes
- Computer numerically controlled CNC milling machines
- Cordless angle grinders
- Cordless power drills
- Engraving tools
- Heavy duty bench clamps
- Metal rulers
- Micro band saws
- Micro mills
- Micro planers
- Mini hammers
- Mini tweezers
- Multipurpose screwdrivers
- Needlenose pliers sets
- Pen sanders
- Plank bending tools
- Plunge routers
- Power nailing tools
- Power routers
- Power sanders
- Powered screwdrivers
- Precision bench vises
- Precision file sets
- Protractors
- Razor saws
- Rotary tools
- Scratch awls
- Scribing tools
- Scroll saws
- Sharpening stones
- Stereolithography prototyping machines
- Table saws
- Turning tools
- Variable speed jigsaws
- Vertical mills
- Wire cutting tools
- Woodturning lathes
- Woodworking jointers
Technology Skills required for Model Makers, Wood
- Dassault Systemes CATIA
- Microsoft Excel
- Microsoft Outlook
- Microsoft PowerPoint
- Microsoft Word
- Siemens NX