Model Model garments or other apparel and accessories for prospective buyers at fashion shows, private showings, or retail establishments. May pose for photos to be used in magazines or advertisements. May pose as subject for paintings, sculptures, and other types of artistic expression.
Model is Also Know as
In different settings, Model is titled as
- Art Class Model
- Art Model
- Artist's Model
- Figure Model
- Fine Arts Model
- Life Drawing Model
- Model
- Nude Model
- Studio Model
- Undraped Artist Model
Education and Training of Model
Model is categorized in Job Zone Two: Some Preparation Needed
Experience Required for Model
Some previous work-related skill, knowledge, or experience is usually needed. For example, a teller would benefit from experience working directly with the public.
Education Required for Model
These occupations usually require a high school diploma.
Degrees Related to Model
- Bachelor in Fashion Modeling
- Associate Degree Courses in Fashion Modeling
- Masters Degree Courses in Fashion Modeling
Training Required for Model
Employees in these occupations need anywhere from a few months to one year of working with experienced employees. A recognized apprenticeship program may be associated with these occupations.
Related Ocuupations
Some Ocuupations related to Model in different industries are
- Fine Artists, Including Painters, Sculptors, and Illustrators
- Makeup Artists, Theatrical and Performance
- Demonstrators and Product Promoters
- Costume Attendants
- Fashion Designers
- Craft Artists
- Merchandise Displayers and Window Trimmers
- Photographers
- Camera Operators, Television, Video, and Film
- Actors
- Talent Directors
- Tailors, Dressmakers, and Custom Sewers
- Set and Exhibit Designers
- Graphic Designers
- Sewers, Hand
- Special Effects Artists and Animators
- Shoe and Leather Workers and Repairers
- Door-to-Door Sales Workers, News and Street Vendors, and Related Workers
- Retail Salespersons
- Camera and Photographic Equipment Repairers
What Do Model do?
- Gather information from agents concerning the pay, dates, times, provisions, and lengths of jobs.
- Follow strict routines of diet, sleep, and exercise to maintain appearance.
- Record rates of pay and durations of jobs on vouchers.
- Report job completions to agencies and obtain information about future appointments.
- Assemble and maintain portfolios, print composite cards, and travel to go-sees to obtain jobs.
- Work closely with photographers, fashion coordinators, directors, producers, stylists, make-up artists, other models, and clients to produce the desired looks, and to finish photo shoots on schedule.
- Apply makeup to face and style hair to enhance appearance, considering such factors as color, camera techniques, and facial features.
- Promote products and services in television commercials, on film, or in videos.
- Make many quick changes backstage during fashion shows and yet maintain poised appearance before audiences.
- Pose as directed, or strike suitable interpretive poses for promoting and selling merchandise or fashions during appearances, filming, or photo sessions.
- Dress in sample or completed garments, and select accessories.
- Wear character costumes and impersonate characters portrayed to amuse children and adults.
- Stand, turn, and walk to demonstrate features of garments for observers at fashion shows, private showings, and retail establishments.
- Pose for artists and photographers.
Qualities of Good Model
- Oral Comprehension: The ability to listen to and understand information and ideas presented through spoken words and sentences.
- Oral Expression: The ability to communicate information and ideas in speaking so others will understand.
- Speech Clarity: The ability to speak clearly so others can understand you.
- Trunk Strength: The ability to use your abdominal and lower back muscles to support part of the body repeatedly or continuously over time without "giving out" or fatiguing.
- Speech Recognition: The ability to identify and understand the speech of another person.
- Gross Body Coordination: The ability to coordinate the movement of your arms, legs, and torso together when the whole body is in motion.
- Gross Body Equilibrium: The ability to keep or regain your body balance or stay upright when in an unstable position.
- Selective Attention: The ability to concentrate on a task over a period of time without being distracted.
- Multilimb Coordination: The ability to coordinate two or more limbs (for example, two arms, two legs, or one leg and one arm) while sitting, standing, or lying down. It does not involve performing the activities while the whole body is in motion.
- Extent Flexibility: The ability to bend, stretch, twist, or reach with your body, arms, and/or legs.
- Originality: The ability to come up with unusual or clever ideas about a given topic or situation, or to develop creative ways to solve a problem.
- Category Flexibility: The ability to generate or use different sets of rules for combining or grouping things in different ways.
- Near Vision: The ability to see details at close range (within a few feet of the observer).
- Written Expression: The ability to communicate information and ideas in writing so others will understand.
- Far Vision: The ability to see details at a distance.
- Visual Color Discrimination: The ability to match or detect differences between colors, including shades of color and brightness.
- Stamina: The ability to exert yourself physically over long periods of time without getting winded or out of breath.
- Written Comprehension: The ability to read and understand information and ideas presented in writing.
- Fluency of Ideas: The ability to come up with a number of ideas about a topic (the number of ideas is important, not their quality, correctness, or creativity).
- Problem Sensitivity: The ability to tell when something is wrong or is likely to go wrong. It does not involve solving the problem, only recognizing that there is a problem.
- Inductive Reasoning: The ability to combine pieces of information to form general rules or conclusions (includes finding a relationship among seemingly unrelated events).
- Visualization: The ability to imagine how something will look after it is moved around or when its parts are moved or rearranged.
- Time Sharing: The ability to shift back and forth between two or more activities or sources of information (such as speech, sounds, touch, or other sources).
- Information Ordering: The ability to arrange things or actions in a certain order or pattern according to a specific rule or set of rules (e.g., patterns of numbers, letters, words, pictures, mathematical operations).
- Deductive Reasoning: The ability to apply general rules to specific problems to produce answers that make sense.
- Dynamic Strength: The ability to exert muscle force repeatedly or continuously over time. This involves muscular endurance and resistance to muscle fatigue.
- Arm-Hand Steadiness: The ability to keep your hand and arm steady while moving your arm or while holding your arm and hand in one position.
- Static Strength: The ability to exert maximum muscle force to lift, push, pull, or carry objects.
- Memorization: The ability to remember information such as words, numbers, pictures, and procedures.
- Spatial Orientation: The ability to know your location in relation to the environment or to know where other objects are in relation to you.
- Mathematical Reasoning: The ability to choose the right mathematical methods or formulas to solve a problem.
- Number Facility: The ability to add, subtract, multiply, or divide quickly and correctly.
- Flexibility of Closure: The ability to identify or detect a known pattern (a figure, object, word, or sound) that is hidden in other distracting material.
- Manual Dexterity: The ability to quickly move your hand, your hand together with your arm, or your two hands to grasp, manipulate, or assemble objects.
- Dynamic Flexibility: The ability to quickly and repeatedly bend, stretch, twist, or reach out with your body, arms, and/or legs.
- Glare Sensitivity: The ability to see objects in the presence of a glare or bright lighting.
- Response Orientation: The ability to choose quickly between two or more movements in response to two or more different signals (lights, sounds, pictures). It includes the speed with which the correct response is started with the hand, foot, or other body part.
- Finger Dexterity: The ability to make precisely coordinated movements of the fingers of one or both hands to grasp, manipulate, or assemble very small objects.
- Auditory Attention: The ability to focus on a single source of sound in the presence of other distracting sounds.
- Perceptual Speed: The ability to quickly and accurately compare similarities and differences among sets of letters, numbers, objects, pictures, or patterns. The things to be compared may be presented at the same time or one after the other. This ability also includes comparing a presented object with a remembered object.
- Depth Perception: The ability to judge which of several objects is closer or farther away from you, or to judge the distance between you and an object.
- Speed of Limb Movement: The ability to quickly move the arms and legs.
- Hearing Sensitivity: The ability to detect or tell the differences between sounds that vary in pitch and loudness.
- Peripheral Vision: The ability to see objects or movement of objects to one's side when the eyes are looking ahead.
- Reaction Time: The ability to quickly respond (with the hand, finger, or foot) to a signal (sound, light, picture) when it appears.
- Speed of Closure: The ability to quickly make sense of, combine, and organize information into meaningful patterns.
- Explosive Strength: The ability to use short bursts of muscle force to propel oneself (as in jumping or sprinting), or to throw an object.
- Rate Control: The ability to time your movements or the movement of a piece of equipment in anticipation of changes in the speed and/or direction of a moving object or scene.
- Night Vision: The ability to see under low-light conditions.
- Control Precision: The ability to quickly and repeatedly adjust the controls of a machine or a vehicle to exact positions.
- Wrist-Finger Speed: The ability to make fast, simple, repeated movements of the fingers, hands, and wrists.
- Sound Localization: The ability to tell the direction from which a sound originated.
Tools Used by Model
- Airbrushing tools
- Blow dryers
- Blurring brushes
- Blush brushes
- Bronzer brushes
- Buffer brushes
- Concealer brushes
- Crease brushes
- Curling irons
- Eye shadow brushes
- Eye sweep brushes
- Eyebrow brushes
- Eyebrow combs
- Eyebrow tweezers
- Eyelash curlers
- Eyeliner brushes
- Fan brushes
- Foundation brushes
- Hair clips
- Hair combs
- Hair straighteners
- Kabuki brushes
- Lip brushes
- Makeup pencil sharpeners
- Personal computers
- Powder brushes
- Smartphones
- Stipple brushes
- Tablet computers
- Teaser hairbrushes
Technology Skills required for Model
- Adobe Photoshop
- Apple iOS
- Apple Safari
- Autodesk AutoCAD
- Autodesk Maya
- Computer aided design and drafting CADD software
- Microsoft Excel
- Microsoft Office software
- Microsoft PowerPoint
- Microsoft Word
- Trimble SketchUp Pro
- Tumblr
- Web browser software
- YouTube