Sewers, Hand Sew, join, reinforce, or finish, usually with needle and thread, a variety of manufactured items. Includes weavers and stitchers.
Sewers, Hand is Also Know as
In different settings, Sewers, Hand is titled as
- Alteration Specialist
- Couturier
- Custom Clothier
- Custom Designer
- Custom Seamstress
- Designer
- Dressmaker
- Seamstress
Education and Training of Sewers, Hand
Sewers, Hand is categorized in Job Zone Two: Some Preparation Needed
Experience Required for Sewers, Hand
Some previous work-related skill, knowledge, or experience is usually needed. For example, a teller would benefit from experience working directly with the public.
Education Required for Sewers, Hand
These occupations usually require a high school diploma.
Degrees Related to Sewers, Hand
Training Required for Sewers, Hand
Employees in these occupations need anywhere from a few months to one year of working with experienced employees. A recognized apprenticeship program may be associated with these occupations.
Related Ocuupations
Some Ocuupations related to Sewers, Hand in different industries are
- Shoe and Leather Workers and Repairers
- Tailors, Dressmakers, and Custom Sewers
- Sewing Machine Operators
- Fabric and Apparel Patternmakers
- Upholsterers
- Shoe Machine Operators and Tenders
- Pressers, Textile, Garment, and Related Materials
- Molders, Shapers, and Casters, Except Metal and Plastic
- Painting, Coating, and Decorating Workers
- Cutters and Trimmers, Hand
- Jewelers and Precious Stone and Metal Workers
- Patternmakers, Metal and Plastic
- Textile Knitting and Weaving Machine Setters, Operators, and Tenders
- Craft Artists
- Laundry and Dry-Cleaning Workers
- Furniture Finishers
- Stone Cutters and Carvers, Manufacturing
- Etchers and Engravers
- Grinding and Polishing Workers, Hand
- Fashion Designers
What Do Sewers, Hand do?
- Sew, join, reinforce, or finish parts of articles, such as garments, books, mattresses, toys, and wigs, using needles and thread or other materials.
- Trim excess threads or edges of parts, using scissors or knives.
- Select thread, twine, cord, or yarn to be used, and thread needles.
- Draw and cut patterns according to specifications.
- Fold, twist, stretch, or drape material, and secure articles in preparation for sewing.
- Smooth seams with heated irons, flat bones, or rubbing sticks.
- Measure and align parts, fasteners, or trimmings, following seams, edges, or markings on parts.
- Use different sewing techniques such as felling, tacking, basting, embroidery, and fagoting.
- Sew buttonholes, or add lace or other trimming.
- Wax thread by drawing it through a ball of wax.
- Tie, knit, weave or knot ribbon, yarn, or decorative materials.
- Soften leather or shoe material with water to prepare it for sewing.
- Attach trimmings and labels to articles with cement, using brushes or cement guns.
Qualities of Good Sewers, Hand
- Arm-Hand Steadiness: The ability to keep your hand and arm steady while moving your arm or while holding your arm and hand in one position.
- Finger Dexterity: The ability to make precisely coordinated movements of the fingers of one or both hands to grasp, manipulate, or assemble very small objects.
- Manual Dexterity: The ability to quickly move your hand, your hand together with your arm, or your two hands to grasp, manipulate, or assemble objects.
- Near Vision: The ability to see details at close range (within a few feet of the observer).
- Visualization: The ability to imagine how something will look after it is moved around or when its parts are moved or rearranged.
- Control Precision: The ability to quickly and repeatedly adjust the controls of a machine or a vehicle to exact positions.
- Multilimb Coordination: The ability to coordinate two or more limbs (for example, two arms, two legs, or one leg and one arm) while sitting, standing, or lying down. It does not involve performing the activities while the whole body is in motion.
- Category Flexibility: The ability to generate or use different sets of rules for combining or grouping things in different ways.
- Information Ordering: The ability to arrange things or actions in a certain order or pattern according to a specific rule or set of rules (e.g., patterns of numbers, letters, words, pictures, mathematical operations).
- Deductive Reasoning: The ability to apply general rules to specific problems to produce answers that make sense.
- Visual Color Discrimination: The ability to match or detect differences between colors, including shades of color and brightness.
- Problem Sensitivity: The ability to tell when something is wrong or is likely to go wrong. It does not involve solving the problem, only recognizing that there is a problem.
- Selective Attention: The ability to concentrate on a task over a period of time without being distracted.
- Inductive Reasoning: The ability to combine pieces of information to form general rules or conclusions (includes finding a relationship among seemingly unrelated events).
- Speech Recognition: The ability to identify and understand the speech of another person.
- Far Vision: The ability to see details at a distance.
- Flexibility of Closure: The ability to identify or detect a known pattern (a figure, object, word, or sound) that is hidden in other distracting material.
- Perceptual Speed: The ability to quickly and accurately compare similarities and differences among sets of letters, numbers, objects, pictures, or patterns. The things to be compared may be presented at the same time or one after the other. This ability also includes comparing a presented object with a remembered object.
- Wrist-Finger Speed: The ability to make fast, simple, repeated movements of the fingers, hands, and wrists.
- Oral Comprehension: The ability to listen to and understand information and ideas presented through spoken words and sentences.
- Depth Perception: The ability to judge which of several objects is closer or farther away from you, or to judge the distance between you and an object.
- Originality: The ability to come up with unusual or clever ideas about a given topic or situation, or to develop creative ways to solve a problem.
- Fluency of Ideas: The ability to come up with a number of ideas about a topic (the number of ideas is important, not their quality, correctness, or creativity).
- Speech Clarity: The ability to speak clearly so others can understand you.
- Oral Expression: The ability to communicate information and ideas in speaking so others will understand.
- Written Comprehension: The ability to read and understand information and ideas presented in writing.
- Rate Control: The ability to time your movements or the movement of a piece of equipment in anticipation of changes in the speed and/or direction of a moving object or scene.
- Response Orientation: The ability to choose quickly between two or more movements in response to two or more different signals (lights, sounds, pictures). It includes the speed with which the correct response is started with the hand, foot, or other body part.
- Written Expression: The ability to communicate information and ideas in writing so others will understand.
- Auditory Attention: The ability to focus on a single source of sound in the presence of other distracting sounds.
- Hearing Sensitivity: The ability to detect or tell the differences between sounds that vary in pitch and loudness.
- Number Facility: The ability to add, subtract, multiply, or divide quickly and correctly.
- Mathematical Reasoning: The ability to choose the right mathematical methods or formulas to solve a problem.
- Reaction Time: The ability to quickly respond (with the hand, finger, or foot) to a signal (sound, light, picture) when it appears.
- Memorization: The ability to remember information such as words, numbers, pictures, and procedures.
- Speed of Closure: The ability to quickly make sense of, combine, and organize information into meaningful patterns.
- Static Strength: The ability to exert maximum muscle force to lift, push, pull, or carry objects.
- Time Sharing: The ability to shift back and forth between two or more activities or sources of information (such as speech, sounds, touch, or other sources).
- Trunk Strength: The ability to use your abdominal and lower back muscles to support part of the body repeatedly or continuously over time without "giving out" or fatiguing.
- Dynamic Strength: The ability to exert muscle force repeatedly or continuously over time. This involves muscular endurance and resistance to muscle fatigue.
- Extent Flexibility: The ability to bend, stretch, twist, or reach with your body, arms, and/or legs.
- Dynamic Flexibility: The ability to quickly and repeatedly bend, stretch, twist, or reach out with your body, arms, and/or legs.
- Gross Body Coordination: The ability to coordinate the movement of your arms, legs, and torso together when the whole body is in motion.
- Stamina: The ability to exert yourself physically over long periods of time without getting winded or out of breath.
- Gross Body Equilibrium: The ability to keep or regain your body balance or stay upright when in an unstable position.
- Spatial Orientation: The ability to know your location in relation to the environment or to know where other objects are in relation to you.
- Night Vision: The ability to see under low-light conditions.
- Peripheral Vision: The ability to see objects or movement of objects to one's side when the eyes are looking ahead.
- Glare Sensitivity: The ability to see objects in the presence of a glare or bright lighting.
- Explosive Strength: The ability to use short bursts of muscle force to propel oneself (as in jumping or sprinting), or to throw an object.
- Sound Localization: The ability to tell the direction from which a sound originated.
- Speed of Limb Movement: The ability to quickly move the arms and legs.
Tools Used by Sewers, Hand
- Computer laser printers
- Embroidery machines
- Fabric shears
- Foot rules
- Gridded rulers
- Lacing fids
- Laptop computers
- Leather punches
- Measuring tapes
- Needle threaders
- Overstitchers
- Pressing irons
- Seam gauges
- Seam rippers
- Sewing awls
- Sewing needles
- Sewing scissors
- Sewing thimbles
- Steel straight pins
- Stitching fids
- Tablet computers
- Tailor's squares
- Utility knives
- Vary form curves
Technology Skills required for Sewers, Hand
- Adobe FreeHand MX
- Adobe Illustrator
- Adobe Photoshop
- Corel CorelDraw Graphics Suite
- Drawing software
- Embroidery design software
- Graphics digitizing software
- Microsoft Excel
- Microsoft Office software
- Microsoft PowerPoint
- Template design software