Coil Winders, Tapers, and Finisher Wind wire coils used in electrical components, such as resistors and transformers, and in electrical equipment and instruments, such as field cores, bobbins, armature cores, electrical motors, generators, and control equipment.
Coil Winders, Tapers, and Finisher is Also Know as
In different settings, Coil Winders, Tapers, and Finisher is titled as
- Armature Winder
- Auto-Winder
- Coil Finisher
- Coil Winder
- Hand Winder
- Motor Winder
- Winder
- Winder Operator
Education and Training of Coil Winders, Tapers, and Finisher
Coil Winders, Tapers, and Finisher is categorized in Job Zone Two: Some Preparation Needed
Experience Required for Coil Winders, Tapers, and Finisher
Some previous work-related skill, knowledge, or experience is usually needed. For example, a teller would benefit from experience working directly with the public.
Education Required for Coil Winders, Tapers, and Finisher
These occupations usually require a high school diploma.
Degrees Related to Coil Winders, Tapers, and Finisher
Training Required for Coil Winders, Tapers, and Finisher
Employees in these occupations need anywhere from a few months to one year of working with experienced employees. A recognized apprenticeship program may be associated with these occupations.
Related Ocuupations
Some Ocuupations related to Coil Winders, Tapers, and Finisher in different industries are
- Electrical and Electronic Equipment Assemblers
- Lathe and Turning Machine Tool Setters, Operators, and Tenders, Metal and Plastic
- Welding, Soldering, and Brazing Machine Setters, Operators, and Tenders
- Extruding and Forming Machine Setters, Operators, and Tenders, Synthetic and Glass Fibers
- Grinding and Polishing Workers, Hand
- Tool Grinders, Filers, and Sharpeners
- Multiple Machine Tool Setters, Operators, and Tenders, Metal and Plastic
- Cutting and Slicing Machine Setters, Operators, and Tenders
- Grinding, Lapping, Polishing, and Buffing Machine Tool Setters, Operators, and Tenders, Metal and Plastic
- Engine and Other Machine Assemblers
- Electric Motor, Power Tool, and Related Repairers
- Cutting, Punching, and Press Machine Setters, Operators, and Tenders, Metal and Plastic
- Aircraft Structure, Surfaces, Rigging, and Systems Assemblers
- Extruding and Drawing Machine Setters, Operators, and Tenders, Metal and Plastic
- Forging Machine Setters, Operators, and Tenders, Metal and Plastic
- Milling and Planing Machine Setters, Operators, and Tenders, Metal and Plastic
- Woodworking Machine Setters, Operators, and Tenders, Except Sawing
- Rolling Machine Setters, Operators, and Tenders, Metal and Plastic
- Machine Feeders and Offbearers
- Industrial Machinery Mechanics
What Do Coil Winders, Tapers, and Finisher do?
- Operate or tend wire-coiling machines to wind wire coils used in electrical components such as resistors and transformers, and in electrical equipment and instruments such as bobbins and generators.
- Review work orders and specifications to determine materials needed and types of parts to be processed.
- Cut, strip, and bend wire leads at ends of coils, using pliers and wire scrapers.
- Select and load materials such as workpieces, objects, and machine parts onto equipment used in coiling processes.
- Record production and operational data on specified forms.
- Attach, alter, and trim materials such as wire, insulation, and coils, using hand tools.
- Stop machines to remove completed components, using hand tools.
- Examine and test wired electrical components such as motors, armatures, and stators, using measuring devices, and record test results.
- Apply solutions or paints to wired electrical components, using hand tools, and bake components.
- Disassemble and assemble motors, and repair and maintain electrical components and machinery parts, using hand tools.
- Line slots with sheet insulation, and insert coils into slots.
Qualities of Good Coil Winders, Tapers, and Finisher
- Arm-Hand Steadiness: The ability to keep your hand and arm steady while moving your arm or while holding your arm and hand in one position.
- Manual Dexterity: The ability to quickly move your hand, your hand together with your arm, or your two hands to grasp, manipulate, or assemble objects.
- Near Vision: The ability to see details at close range (within a few feet of the observer).
- Control Precision: The ability to quickly and repeatedly adjust the controls of a machine or a vehicle to exact positions.
- Problem Sensitivity: The ability to tell when something is wrong or is likely to go wrong. It does not involve solving the problem, only recognizing that there is a problem.
- Finger Dexterity: The ability to make precisely coordinated movements of the fingers of one or both hands to grasp, manipulate, or assemble very small objects.
- Selective Attention: The ability to concentrate on a task over a period of time without being distracted.
- Oral Comprehension: The ability to listen to and understand information and ideas presented through spoken words and sentences.
- Oral Expression: The ability to communicate information and ideas in speaking so others will understand.
- Speech Clarity: The ability to speak clearly so others can understand you.
- Speech Recognition: The ability to identify and understand the speech of another person.
- Deductive Reasoning: The ability to apply general rules to specific problems to produce answers that make sense.
- Written Comprehension: The ability to read and understand information and ideas presented in writing.
- Far Vision: The ability to see details at a distance.
- Multilimb Coordination: The ability to coordinate two or more limbs (for example, two arms, two legs, or one leg and one arm) while sitting, standing, or lying down. It does not involve performing the activities while the whole body is in motion.
- Inductive Reasoning: The ability to combine pieces of information to form general rules or conclusions (includes finding a relationship among seemingly unrelated events).
- Information Ordering: The ability to arrange things or actions in a certain order or pattern according to a specific rule or set of rules (e.g., patterns of numbers, letters, words, pictures, mathematical operations).
- Perceptual Speed: The ability to quickly and accurately compare similarities and differences among sets of letters, numbers, objects, pictures, or patterns. The things to be compared may be presented at the same time or one after the other. This ability also includes comparing a presented object with a remembered object.
- Reaction Time: The ability to quickly respond (with the hand, finger, or foot) to a signal (sound, light, picture) when it appears.
- Category Flexibility: The ability to generate or use different sets of rules for combining or grouping things in different ways.
- Flexibility of Closure: The ability to identify or detect a known pattern (a figure, object, word, or sound) that is hidden in other distracting material.
- Hearing Sensitivity: The ability to detect or tell the differences between sounds that vary in pitch and loudness.
- Depth Perception: The ability to judge which of several objects is closer or farther away from you, or to judge the distance between you and an object.
- Written Expression: The ability to communicate information and ideas in writing so others will understand.
- Trunk Strength: The ability to use your abdominal and lower back muscles to support part of the body repeatedly or continuously over time without "giving out" or fatiguing.
- Static Strength: The ability to exert maximum muscle force to lift, push, pull, or carry objects.
- Visualization: The ability to imagine how something will look after it is moved around or when its parts are moved or rearranged.
- Extent Flexibility: The ability to bend, stretch, twist, or reach with your body, arms, and/or legs.
- Rate Control: The ability to time your movements or the movement of a piece of equipment in anticipation of changes in the speed and/or direction of a moving object or scene.
- Visual Color Discrimination: The ability to match or detect differences between colors, including shades of color and brightness.
- Dynamic Strength: The ability to exert muscle force repeatedly or continuously over time. This involves muscular endurance and resistance to muscle fatigue.
- Response Orientation: The ability to choose quickly between two or more movements in response to two or more different signals (lights, sounds, pictures). It includes the speed with which the correct response is started with the hand, foot, or other body part.
- Fluency of Ideas: The ability to come up with a number of ideas about a topic (the number of ideas is important, not their quality, correctness, or creativity).
- Auditory Attention: The ability to focus on a single source of sound in the presence of other distracting sounds.
- Speed of Closure: The ability to quickly make sense of, combine, and organize information into meaningful patterns.
- Memorization: The ability to remember information such as words, numbers, pictures, and procedures.
- Time Sharing: The ability to shift back and forth between two or more activities or sources of information (such as speech, sounds, touch, or other sources).
- Gross Body Equilibrium: The ability to keep or regain your body balance or stay upright when in an unstable position.
- Gross Body Coordination: The ability to coordinate the movement of your arms, legs, and torso together when the whole body is in motion.
- Stamina: The ability to exert yourself physically over long periods of time without getting winded or out of breath.
- Number Facility: The ability to add, subtract, multiply, or divide quickly and correctly.
- Originality: The ability to come up with unusual or clever ideas about a given topic or situation, or to develop creative ways to solve a problem.
- Wrist-Finger Speed: The ability to make fast, simple, repeated movements of the fingers, hands, and wrists.
- Mathematical Reasoning: The ability to choose the right mathematical methods or formulas to solve a problem.
- Explosive Strength: The ability to use short bursts of muscle force to propel oneself (as in jumping or sprinting), or to throw an object.
- Speed of Limb Movement: The ability to quickly move the arms and legs.
- Peripheral Vision: The ability to see objects or movement of objects to one's side when the eyes are looking ahead.
- Glare Sensitivity: The ability to see objects in the presence of a glare or bright lighting.
- Spatial Orientation: The ability to know your location in relation to the environment or to know where other objects are in relation to you.
- Night Vision: The ability to see under low-light conditions.
- Sound Localization: The ability to tell the direction from which a sound originated.
- Dynamic Flexibility: The ability to quickly and repeatedly bend, stretch, twist, or reach out with your body, arms, and/or legs.
Tools Used by Coil Winders, Tapers, and Finisher
- Alternating current AC generators
- Arbor presses
- Banding machines
- Bolt cutters
- Brazing torches
- Cable forming fixtures
- Cable tensionmeters
- Claw hammers
- Coil spreading machines
- Coil taping machines
- Curing ovens
- Digital calipers
- Digital micrometers
- Digital ohmmeters
- Digital voltage meters
- Electric soldering irons
- Element winding machines
- Fine wire welding machines
- Hydraulic cable cutters
- Hydraulic cranes
- Industrial tweezers
- Inspection microscopes
- Insulation resistance testers
- Multipurpose pliers
- Oxyacetylene torches
- Personal computers
- Power paper cutters
- Rawhide hammers
- Respooling machines
- Rubber mallets
- Straight screwdrivers
- Test lamps
- Test lights
- Trimmer shears
- Tube drifts
- Wheatstone bridges
- Wire cutting machines
- Wire cutting tools
- Wire snips
- Wire stretchers
- Wire strippers
- Wire wrap guns
Technology Skills required for Coil Winders, Tapers, and Finisher
- Blueprint display software
- Electronic Systems of Wisconsin Motor Test System software
- Machine Control Specialists CoilPro